Category Archives: Projection

Upcoming

April 10 – Yuri’s Night Bay Area

I’ll be playing at Yuri’s Night down at NASA on April 10. It is awesome. It’s a collaborative production this year by crews including Symbiosis and Lovetech, so expect top-notch music and art installations.

Yuri's Night Bay Area 2007
Yuri's Night Bay Area 2007

(photos from Laughing Squid)

March 18 – 5 Minutes of Fame at Noisebridge

Thursday I’m signed up to talk about Loveland at the new Noisebridge space in the Mission. The idea, recent developments, and upcoming website launch and developer’s platform.

Heartbeat

I was invited to play a Valentine’s Day party and thought I’d conjure up some hearts for it. These functions at Mathworld looked suitable for some parametric sweetness so I grabbed one.

And shortly had them floating around…

Screen shot 2010-02-08 at 11.25.11 PM

…at the Red Party.

IMG_0379

Interfaces

I found this collection of interesting human/computer interface prototypes and concepts that I’d drafted a couple of months ago.


Illuminated Cities


Projection mapping is a method of painting light onto 3D objects rather than a rectangular screen to give them more life and depth. Create Digital Motion has been covering a lot of recent work, collected under their projection mapping tag. The technique has been taking off like crazy this year thanks to software like the Video projection tools project and patches for vvvv. One of my favorite uses is in the gorgeous film SCINTILLATION created with stop-motion and projection mapping onto orchids.

Back to buildings. I’m digging these because it’s a different kind of augmented reality, one which doesn’t require looking through a video feed. I mentioned previously using decaying cities as canvas; here pictures and information can be superimposed onto large-scale scenery for any number of viewers, and the hardware is becoming increasingly accessible. I’ve seen several light graffiti projects. This performance uses giant arrays of LEDs sequenced and synced with music to turn museum windows into pixels for a light show:


This rendered animation superimposes volumes of digital color onto gray, concrete urban environments (and here’s another).